<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Gpu on Chi's Blog</title><link>https://zhangchitc.github.io/tags/gpu/</link><description>Recent content in Gpu on Chi's Blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 04 Nov 2026 01:00:00 +0800</lastBuildDate><atom:link href="https://zhangchitc.github.io/tags/gpu/index.xml" rel="self" type="application/rss+xml"/><item><title>Why FlashAttention is So Fast</title><link>https://zhangchitc.github.io/posts/flash-attention/</link><pubDate>Wed, 04 Nov 2026 01:00:00 +0800</pubDate><guid>https://zhangchitc.github.io/posts/flash-attention/</guid><description>FlashAttention does every multiplication standard attention does, yet runs several times faster. We build it up step by step from the GPU memory hierarchy: kernel fusion, safe softmax, online softmax, and tiling.</description></item></channel></rss>